Did it have a disastrous launch? Absolutely. Is it actually fun to play now? I’d like to think so!
I signed up for the closed playtest immediately after it was announced, and a couple of days prior to writing this, I managed to get a key. So anyway, here’s my first impressions of the game so far.
It’s been eight long years, but it’s finally here! While there’s no denying that Cyberpunk 2077 could have used a few more months of development, the game, despite all of its technical hiccups, still lives up to all the hype.
Over the years, what started out as a typical looter shooter MMO with a basic crafting system and no story whatsoever has since turned into a lore-rich universe with countless hours of content.
What happens when you mix MegaMan Battle Network’s combat system with Slay the Spire’s mechanics? You get One Step From Eden, a roguelite deckbuilding game developed by Thomas Moon Kang after a very successful Kickstarter campaign.
So, it’s been a little over a month since my last blog post. In case anyone was wondering, yes, it does have something to do with the current global crisis, but also a few other factors.